During the previous two Computing Club sessions, the children have been building their own racing game. They began by designing their racing track and then their own race car sprite. After this, they worte an algorithm that instructed their sprite to move when the arrow keys of the computer’s keyboard were pressed. Finally, during today’s session, the children built their own gaming control pad using a piece of cardboard along with Play Dough. They then connected their gaming control pad to the computer and used them to play their game.